Looks like CSDL might be the future. Not that it'll stop us hand-coding
everything, but it's nice to have the option
Felix Wiemann wrote:
> I don't think that it's possible to make the SDL completely OO. OOP is too
> complex to be used in the POV-Ray SDL.
> Also, the POV-Ray parser is not very fast. OOP would make parsing even
> slower. Why not creating scenes with an external program (like moray)?
> Although pseudo-OOP would be a good idea (to acces elements like
> MyObject.Part1.finish.phong).
--
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